Crunch Week 05 – Day 3

Tonight was a little less visually productive. I destroyed and rebuilt a number of assets from the previous updates to make sure I retained some knowledge across all these topics I’ve been covering.
Apart from that, I did some random testing:
Some god rays and physics objects.

Terrain, decorations, and some more physics.

So far, I absolutely love the simultaneous power and ease-of-use that the UDK offers. There is so much available to learn, and I’m hooked. I can tell you now that tomorrow will just be another refresher while I make another (significantly more simple) map for Dinosaurs testing. I’ll try to draw a little something as well so you’ll all have something more to look at.