Crunch Week 06 – Day 4

The day job ran long today. I used the time I had tonight to put some more work into Marcus. I compared my last update of this model with some finished creature models from Gears of War 2, and I noticed I wasn’t pushing the depth enough. My edges were still very soft compared to Epic’s work. I really worked in some harder edges, wrinkles, pores, and more defining features. What do you think so far?