Today was a more technical day. I was doing a lot of research and experiments with GUI’s, custom weapons, and jump-through platforms.
Here are some of the results.
And I still have no idea what’s wrong with Triceratops’ hands.
Also, much thanks to Maury Mountain, Senior Artist at Epic Games, for helping to point me in the right direction for clearing up some old UT Deathmatch code and Marty Rabens, part-time programmer on this project, for clearing up the bits I couldn’t find.