First off, Reyth progress.

Textures are getting close to complete. She’s going to be used for some promotional stuff, so her model gets extra love. I’m probably being¬†overcautious¬†about some things, but people will always spot the little loose ends.

No texture on her hair yet. This is just the alpha as I figure out the best assortment of polys and UVs.

The base body textures are about where they should be. I just need to rough it up a little. Her armor is supposed to be fresh off the assembly line, so it will still need to look fairly pristine.

 

 

 

Secondly, I was working on a Bunnie Rabbot model for a while, with the rest of the Sonic game models from before, but the commissioner had a really hard time knowing what he wanted out of any of these models. I went through a bunch of revisions for Bunnie here especially. Eventually it got to the point where I wasn’t getting enough compensation for the commissioner’s indecisiveness that resulted in a lot of wasted time. We couldn’t reach an agreement and I won’t be able to complete this. Well, at least not anytime soon.

Not much of the model was optimized yet. I may revisit this idea using an original design down the road.