Posts tagged serious sam
I’m layering in details over the basic blocking that I set up last update. Gathering specific references and constructing the high poly model to try and look as functional as possible, without adding in too much superfluous stuff. I got some critiques about the hips not looking like they could hold the weight of the body, so I’ve beefed that area up a fair amount.
Working out the mechanical logistics and testing the overall form. Actual detailing will be coming up next week.
I haven’t forgotten about the T-Mech mod. Here is some engine progress.
And some Baldwin progress. There are a lot of new things I’m experimenting with on this sculpt, and it’s taking a lot of trial and error. So, in order to keep up with worthwhile updates I think I’m going to put Baldwin on the backburner for a bit. I’ll try to post stuff every now and then, when there is something worth showing.
A light week as I prep for the holidays.
First up, I was doing some ZBrush practice. I found a nice drawing of Earthworm Jim (here) and did a quick sculpt interpretation.
My compositing and rendering still needs a good amount of work, but I’m happy with how sculpts are going.
Then, I started working on a mod for Serious Sam 3. I want to redesign and replace the Biomechanoid Major enemy with an enemy that was featured in Serious Sam 2. The T-Mech. I’m completely updating the design of the original T-Mech to fit in with the aesthetics of SS3. It’s a good excuse to design something with a bunch of machine details for a portfolio piece. This is going to become another lengthy piece where I take my time and show all the steps along the way. I can’t stray too far from the proportions of the Biomechanoid since this new model has to fit over the existing rig.
Rough concept 1
You can scroll through the changes between versions easily by clicking the image and going back and forth with the arrow keys.
Rough concept 2
Rough concept 3
And a merger of some of my favorite elements with a first pass of color to get some ideas out there.
Bonus content: nerd cookies that I made with my wife.